![]() ![]() It worked because 4L Cold Snap does tons of damage throughout progression. This is one of the first times I've had an elaborate league-start build plan that actually played out as expected. And that second character wasn't a quant-finding moneymaking build either - just another fun idea. For the first month of Delve league this witch was my only build. I transitioned to CI before going low-life, which was fun but unnecessary. The switch to low-life happens when you choose to invest and 5L/6L your Shavs, not when the leveling build starts to feel shitty. You can continue running content that's relevant to your character level and never need to be carried through any lab for ascendancy points. Build upgrades and re-specs can happen on your schedule, and you'll never feel forced to farm low-level content on a poopoo I-can't-afford-to-respec-yet leveling build. If you suck at making money, this will be a godsend. This "leveling build" never stopped feeling good, and cleared red maps wearing low-budget gear. I started the league with the least gear-dependent build possible (life + Mind Over Matter) to ensure I could dive right into maps after Act 10. Low-life (6L Shavs) for the rest of my life, or until Blizzard releases a Diablo game for mobile phones so I can experience a real ARPG Keep up with your gem links and gem levels and this build will never feel bad/inadequate, regardless of how long you take to re-spec to low-life.įrom the start of Delve league, my build was: At the other extreme, a casual player could spend weeks mapping with the life+MoM variant and not feel bad about it. ![]() I am neither good nor dedicated, so I took longer. A good, dedicated player could have made the switch to low-life by day 3 of Delve league, when Shavs were ~60c. "I'm not actually playing the build until I've gone low-life," simply doesn't apply for Cold Snap. See the "Clever uses of game mechanics" section below for more details.īaby steps, my friend. Limbs with decent rolls have been valued at ~2c throughout the entire league. Obviously your endgame goal is level 4 Empower, but who says you need to min-max everything before you switch to low-life? Baby steps.Ĭerberus Limb + rare archon kite shield is a cheap and effective endgame item combo. They were 15c earlier in the league, and currently cost 5c (as of 4/11/18). ![]() The seller tried for level 4 and failed - that's a brick - and it's reflected in the market value of the gem. "Nice opal ring" and "budget-friendly" rarely occur in the same sentence. Keep in mind that, as soon as you add damage, jewelry prices skyrocket. The 25c amulet and 10c ring are still currently equipped on my level 97 character. I spent 25c on an amulet, 10c on one ring, and 5c on another. ![]() #Path of exile 2 tablue rasa aquedeuct free#High flat ES + resistances + a prefix free for master craft. Simple ES jewelry was very affordable through all of Delve league. Coincidentally, my current endgame Scold's also cost 15c, purchased over a month later on 31/10/18. But Scold's is cheap in Delve league, so why not take advantage? I bought a nice one early in the league for 15c. Low-life Cold Snap will be viable (but a bit more clunky) in future leagues where Scold's might not be available/cheap. Scold's Bridle is not build-enabling for this build - it gives the build damage and utility. Now you can save your bankroll for converting everything you own into 6-linking attempts! Yay! The low cost means you can start with a 5L Shavs, then buy another one for the 6L project without feeling like you just spent your life savings. My first Shavs cost me 30c about 10 days into the league. Shavronne's Wrappings has been cheap for the entirety of Delve league - currently a whopping 18c as of 4/11/18. It doesn't need to be a 6L Shavs, either. The only build-enabling item you need to re-spec to low-life is Shavronne's Wrappings. Here's a Path of Building pastebin link to my current configuration, for the heathens who don't feel like reading a guide. Calculations do not include frenzy charges (even though Cold Snap generates frenzy charges) so mapping DPS is actually higher than these values. Vortex: 110k impact, followed by 190k DoTĭPS calculated with curses, equilibrium, and arcane surge applied. Don't worry, though, because that's a good build too.Ĭold Snap: 360k impact, followed by 696k DoT If you attempt this build at the start of a league, be prepared to spend a good chunk of time playing a life + MoM spellcaster. Still affordable, but an early respec is no longer casual-friendly. If you ask me, that's no longer a starter build. She's a Vortexer now!ģ.5 Betrayal, day 12, "starter build" prices (approx.): ![]()
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